3
connections between "making" and an art-classroom
1.
Papert and Solomon introduce the basic ways in which one can direct a robot
called Turtle. These commands can
help children develop their own logical thinking. Turtle follows simple commands made
through a computer. Turtle
language might help a child develop his or her computer fluency and mathematics
skills. Students can make and
program the Turtle.
2.
Papert and Solomon identify a music box as another potential “device” relevant to a child’s interests. Students could work on this project in music class and/ or a
maker classroom. Teachers must clearly
explain all parts of a music box project since key terms and musical measurements might not make
sense to students less engaged in music than others.
3.
Dieter and Lovink recognize the importance of people continuously making things
of the future. Children should
learn to make as artists and feel invested in their designs. In an art-classroom, the teacher should
incorporate up-to-date materials and encourage students to “build new
things” and “improve the world” (p.1).
Students must be given the tools to participate in the creation of new
ideas.
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