Sunday, December 11, 2016

13/1

Selfie

I have met each of my three learning objectives to a certain extent this semester.  In general and from the beginning of this semester, I wanted to immerse myself in new media and different technologies.  I wanted to experiment with the most common difficulties to each material and learn how to bring different media into the classroom. 

In regards to my first learning objective, I now feel confident enough to use each of the different technologies introduced throughout this course.  I have already used a handful of these technologies outside of class.  I edited a short movie with footage taken from the first Trump protests in iMovie.  I used a scanner to reproduce an old photograph for my digital photography course.  I now work in photoshop and plan to used it independently as an artist.  These are only a few of the examples of different media I have worked with outside of class.  I plan to continue working with these media.

In regards to my second learning objective, I learned about different media through my peers.  I learned about a variety of materials from my partners for various assignments.  Each student provided an alternative perspective to the material and his/ her experience with a given medium.  I learned about movie making from Wei, circuitry from Sophia Di Vitto, laser cutting procedures from Zhenzhen and Dahye, and many other students.    

In regards to my third learning objective, I practiced combining multiple technologies throughout this semester.  Throughout the semester, I combined multiple media together to make many new projects.  I would like to continue this practice. 

All of my learning objectives pertain to the art making aspect of the technologies introduced in class.  I intend to continue with a number of different media as discussed above.  


As an art teacher, I would like to integrate and bring each of these media into the classroom.  Each medium poses a set of different challenges and differs in accessibility.  Students challenged by programming may or may not react well to programs such as scratch or other programming tools.  The cost and affordability of each of these technologies plays a significant role in the classroom as well.  I would love to bring each of these materials into the classroom even though I am still shaky on a couple of them.

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